Stylized 3D Character Artist!
Amanda Surowka

For years I’ve been sketching and scribbling dragons into my notebooks, a passion which grew into a career with the begin of my studies in 2016. Since then, I’ve had the opportunity to form part of teams across the games industry and academia. Having experienced both sides of the creative journey has strengthened my ability to feedback, guide, and push the creative and technical ability of myself, my peers, and my students. 

Today, I’m focused on refining my portfolio with the goal of an eventual return to the games industry as a stylized 3D character artist. Though there are many great studios out there, my aspiration is to work for the talented team of Airborn Studios – to which I’m dedicating my portfolio throughout 2026-2028. 

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Stylized Character Art course available now!

Check them out now! You can find them on the Skool if you want to learn on your own, or reach out to me via LinkedIn and we can arrange a mentorship for a fee!

Personal Projects

A collection of personal artwork, each one with a set of targets and aims in mind. I’m primarily targeting stylized characters; however, I have interests which range across the whole spectrum of games development since I enjoy the challenge and novelty of learning. You can find a curated version of my portfolio on ArtStation

Professional Projects

A collection of artwork created as part of a games development team or freelancing for clients within the games industry. I initially had a 3D generalist portfolio, but over the years I’ve narrowed it down to stylized characters. You can find a more curated version of my portfolio on ArtStation